Skin Horse

By Shaenon K. Garrity & Jeffrey C. Wells
By Shaenon K. Garrity & Jeffrey C. Wells
Color by Pancha Diaz
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2010-11-27
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2010-11-27

by shaenon on November 27, 2010 at 12:01 am
Chapter: Come Swing From My Branches
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Discussion (8) ¬

  1. toafan
    May 22, 2013, 1:04 pm | # | Reply

    Hnn. I’ve heard of recursive _ammo_, but never recursive _weaponry_…

    • Dementron
      December 13, 2016, 10:39 pm | # | Reply

      Notch, the guy who created Minecraft, made a game called Metagun. I think it was for a 24-hour coding challenge. Anyway, you play a little dude with a gun that shoots smaller little dudes with guns who shoot at you. It’s short, but it’s very weird and fun. You can play it for free online.

      Thinking about it, the guy on the title screen looks a bit like ANTONIO SMITH.

    • ooogooman
      January 26, 2020, 12:05 am | # | Reply

      A few of them are available for use in the delightfully silly roguelike-like Enter the Gungeon.

  2. Jabberwonky
    August 15, 2013, 3:32 am | # | Reply

    Holy cow! How cute is Unity in the last panel?

  3. IRS
    October 22, 2013, 3:33 pm | # | Reply

    Of course if it fires other rocket-launcher-launching-rocket-launchers, you can have recursive ammo and weaponry at the same time, at the mere cost of violating the laws of physics.

  4. drachefly
    October 23, 2013, 11:16 am | # | Reply

    The problem is that the launched rocket launchers aren’t primed to fire.

  5. Syncline
    January 4, 2014, 12:00 am | # | Reply

    Technically, a rocket launcher that fires self-forging munitions fits Unity’s requirements. They already exist, so… wish granted.
    Just have to go pick hers up….

  6. The Other Mike
    December 30, 2016, 7:24 am | # | Reply

    In a sense, a multistage rocket is a rocket that fires another rocket. Which may itself fire another rocket, and so on.

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