No, concentrate all fire on the brute. The minions are a low tactical investment on the enemy cyprus’s part, and go down easily. It’s the brute that will kill you.
Things would be different if they had area-of-effect damage sources (‘Gee, it’d be nice to have some GRENADES about now…”) but as it is, they need to take out the biggest damage source first them deal with the summons as they appear.
They go down easily, that’s why you clean them out first: Because you can. It’ll take far longer to take out the brute, and meanwhile the minions swarm you. Individually, they do less damage/second; en mass, and uninterrupted whilst you take out the brute, that damage will add up to a lot more than the brute would’ve dished out while you mopped up the minions.
It would be different if they had some strikers who could be counted on to take out the brute quickly. Or area effect attacks so they could whittle the brute and take out the minions simultaneously. ^_^
Shirt I have has the silhouette of a hat of the sort that if you see a man wearing it, you know he ain’t afraid of nothing, and under it:
KEEP CALM
AND
BRING GRENADES
Norman has it right. Your primary goal should be to whittle down incoming damage, which is faster by taking out the minions. The larger ones are actually the distraction….
That would seem to depend on the respective damage/durability of the two, would it not? (always take out the glass cannon first, even if it is the highest-value target). Although there is a slight bias toward taking out the minions first, as you see return to incremental damage.
It also depends on the respawn rate of the zombies. Plus, one person probably can’t take down the swampie while they CAN engage the walkers one on one. I still think the swampie is the one they should gang up on because then they’ll be able to better deal with the minor threats later.
Always take out the healer and the caster first. Then take out all the little ones so if you have to run away, you only have to run away from one big monster and can come back and fight it the next day after replenishing your spell selection.
If you shoot the flower off the top of a triffid,you remove nearly all of its offensive capability. That won’t kill it , but it makes it a lot easier to handle.
Heck, got for the all-in-one solution: flamethrower, bleach, salt, fatty acids, glyphosate… oh and some breathing apparatus and kevlar suits so they don’t killed as well 🙂
Heh. That’s our Artie! Right there is the urgent sense of survival and the tactical wisdom that has made intelligent gerbils the thriving species they are today. ^_^
O wait, he’s the last of them if you don’t count the girl reporter, isn’t he? 😛
Wait… aren’t gerbils vegetarian? Artie just needs to prove to Swamp Thing he’s higher on the food chain. If anybody can make such an argument convincing to an ambulatory plant, it’s Artie…
File under “I hate Mondays”: got up early because I had a 7:30 meeting, wrote filk, got to work, realized I forgot to actually POST it. Will recontruct and post later.
I just had the disturbing realization that the giant swampie is actually made of dozens of zombie bodies held together with plant matter. Look at the art twice. Zounds.
Zombies are
Closing in!
Odds so far,
Looking thin!
Asking Artie,
How many on his side? (Just one really big, just one really big …)
Just how many
Zombies on his side? (Just one really big, just one really big …)
Z-O-M-B-I-E-S!
Lordy, are we in a mess!
Z-O-M-B-I-E-S!
We’re toast! That’s my guess! (Shootin’ at ’em, shootin’ at ’em, shootin’ at ’em, shootin’ at ’em,)
(Shootin’ at ’em, shootin’ at ’em, shootin’ at ’em, shootin’ at ’em …)
Clear out the minions first, then go for the brute.
No, concentrate all fire on the brute. The minions are a low tactical investment on the enemy cyprus’s part, and go down easily. It’s the brute that will kill you.
Things would be different if they had area-of-effect damage sources (‘Gee, it’d be nice to have some GRENADES about now…”) but as it is, they need to take out the biggest damage source first them deal with the summons as they appear.
They go down easily, that’s why you clean them out first: Because you can. It’ll take far longer to take out the brute, and meanwhile the minions swarm you. Individually, they do less damage/second; en mass, and uninterrupted whilst you take out the brute, that damage will add up to a lot more than the brute would’ve dished out while you mopped up the minions.
It would be different if they had some strikers who could be counted on to take out the brute quickly. Or area effect attacks so they could whittle the brute and take out the minions simultaneously. ^_^
Shirt I have has the silhouette of a hat of the sort that if you see a man wearing it, you know he ain’t afraid of nothing, and under it:
KEEP CALM
AND
BRING GRENADES
Norman has it right. Your primary goal should be to whittle down incoming damage, which is faster by taking out the minions. The larger ones are actually the distraction….
That would seem to depend on the respective damage/durability of the two, would it not? (always take out the glass cannon first, even if it is the highest-value target). Although there is a slight bias toward taking out the minions first, as you see return to incremental damage.
It also depends on the respawn rate of the zombies. Plus, one person probably can’t take down the swampie while they CAN engage the walkers one on one. I still think the swampie is the one they should gang up on because then they’ll be able to better deal with the minor threats later.
Always take out the healer and the caster first. Then take out all the little ones so if you have to run away, you only have to run away from one big monster and can come back and fight it the next day after replenishing your spell selection.
“Feed Me, Seymour!”
Is there an extra comma in that comment?
No, not “little shop.” Look closely – it’s more “In the Hills, The Cities”…
Actually, (At least at first glance!), I was thinking more in terms of Alan Moore’s version of “The Swamp Thing”. >_>
“You can’t kill a plant by shooting it in the head.”
Duh. You gotta shoot it in the roots.
Does THIS plant eat people’s memories?
If you shoot the flower off the top of a triffid,you remove nearly all of its offensive capability. That won’t kill it , but it makes it a lot easier to handle.
A flame thrower would be more useful than grenades, if they weren’t in a sewer.
Anyone got some glyphosate handy? 🙂
Heck, got for the all-in-one solution: flamethrower, bleach, salt, fatty acids, glyphosate… oh and some breathing apparatus and kevlar suits so they don’t killed as well 🙂
Heh. That’s our Artie! Right there is the urgent sense of survival and the tactical wisdom that has made intelligent gerbils the thriving species they are today. ^_^
O wait, he’s the last of them if you don’t count the girl reporter, isn’t he? 😛
Wait… aren’t gerbils vegetarian? Artie just needs to prove to Swamp Thing he’s higher on the food chain. If anybody can make such an argument convincing to an ambulatory plant, it’s Artie…
mnem
I think I think; therefore I think I am.
File under “I hate Mondays”: got up early because I had a 7:30 meeting, wrote filk, got to work, realized I forgot to actually POST it. Will recontruct and post later.
Nothing good happens at meetings scheduled before 9:00.
Attempt to communicate using puppets hastily fashioned from rubber gloves?
Giant-Sized Swamp Thing #1
I just realized what a terrible nightmare this may seem like to someone who just spent a lot of time playing plants vs zombies.
Now there’s the irritating pedant we know and love.
Wow, when we thought Anasigma was weaponizing a sapient swamp, we never realized how true it was . . . .
I just had the disturbing realization that the giant swampie is actually made of dozens of zombie bodies held together with plant matter. Look at the art twice. Zounds.
Ooh! Artie needs to revise his count.
(TUNE: “Respect”, Aretha Franklin)
Zombies are
Closing in!
Odds so far,
Looking thin!
Asking Artie,
How many on his side?
(Just one really big, just one really big …)
Just how many
Zombies on his side?
(Just one really big, just one really big …)
Z-O-M-B-I-E-S!
Lordy, are we in a mess!
Z-O-M-B-I-E-S!
We’re toast! That’s my guess!
(Shootin’ at ’em, shootin’ at ’em, shootin’ at ’em, shootin’ at ’em,)
(Shootin’ at ’em, shootin’ at ’em, shootin’ at ’em, shootin’ at ’em …)
Now all I can think of is:
Z – O – M …
Emphatically we lurch!
… B – I – E …
Eating brains is good!
… H – O – R – D – E !
Haha, that so sounds like me!