… The problem is more like the opposite. There are too many people who need punching, and not enough time nor opportunity to punch them all.
You clearly don’t punch as quickly or often as Unity.
The Soldier from TF2 might agree with her.
This turns out to be a setup for a joke 8 years in the future: Shaenon and Jeff play a deep game.
… The problem is more like the opposite. There are too many people who need punching, and not enough time nor opportunity to punch them all.
You clearly don’t punch as quickly or often as Unity.
The Soldier from TF2 might agree with her.
This turns out to be a setup for a joke 8 years in the future: Shaenon and Jeff play a deep game.